It seems that warmachine has suddenly gotten a big push and players are now shifting in from other games. Mostly likely this is due to the fact that it is a better game with better models, plus the fact that no one is playing warhammer or warhammer 40k with much regularity. Blame it on the support.
You know what I really would want? I would really want faction coins. I would want to have enough people into the game that we could actually hold tournaments large enough to accommodate enough players that it would be practical to give prizes to each faction. Is it possible? I really don't know. We used to have a very large player base with mage knight but that easily crumbled away. Plus the fact that the initial cash outlay for warmachine is much higher. I guess if more people get a chance to see the game, more people could get into it. We need a real venue. We need a place where people can have games. If only fortress toys could accommodate at least 2 gaming tables.
Right now we don't even have enough players to fill in a weekly tournament roster. The player roster is so small that there are very few players that dominate the game. It happens with all games anyway, but with small cliques it becomes much more apparent. We also have that anti-page 5 mindset. There are a lot of players insisting that they only want casual play and yet fear to get into any game with someone they know will most likely beat them at it. They are afraid of losing. Why even bother playing this game when you are afraid to get beaten up?
Why bother playing against someone you know will beat you?
God damn them! It is the best fun anyone could have: the chance to play against someone who could actually beat you at the game. It allows you a chance to be able to improve yourself. It makes you think. Why go against a player you know you can beat easily without thinking? If I wanted that I would have just played solitaire. Most people think that when I get quiet and get serious in a game, it means I'm a sore loser, or that it makes me feel bad. I actually enjoy the fact that I can think it over and dissect it. I am quiet and morose because I am running the game through my head. I love the chance to be able to do that.
Getting these players to play is already hard enough. Getting these players to join tournaments and bet some cash on their skills is even harder. Asking them to join tournaments with increasing the difficulty of gameplay is close to impossible.
I am happy with the chance to play the proverbial seven-minute turns. Apparently it was done at gencon with individual timers per table allowing a game to have more than the usual number of turns than in a regular game. I love it. I love the rush of it, but I think asking players who were already hesitant to play against more skilled players to play in this format may be taxing the limits of common sense.
I say that we should have the normal 1 hour games and just go to timed turns for the semi-finals and finals. This will increase the chances for more people joining into the tournaments. Seeding can also be done to avoid the cheater tactics of the more experienced players to dominate in the non-timed turn games. We have the warmachineph rankings anyway for basis.
I think having league games weekly is fine, but for us to have a tournament every week just stretches a person's resources. I would prefer to have one tournament once a month and have those league games prior to the tournament to determine seeding.
I'm actually interested into getting those factions coins.
I really wished I could just take time off and just go through the gaming stores in the states to get enough factions coins to use for focus.
Friday, September 21, 2007
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